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Guidodinho

193 Art Reviews

50 w/ Responses

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To the cheb mobile!! o/

*Dudluhdudluhdudluduuh!!*

Oh my, over 40 people coming together. Sounds like a hellofa good way to spend the evening. Hit me up next time, for some hot & steamy art-collabing.

Sephiroth WTF! You evil bastard! Clogging the toilet is one thing, but doing it right after killing the plumber!!
He going to hell for that.

This made me think:
When I saw the remake of that first Pokemon movie, wich was of cute-fying 3d versions of the character. I thought it looked bland and boring as heck.
If I'd seen the movie looking in this kinda artstyle. I'd be hyped as fuck, even though it was still pretty much the same old movie and story.

Also the way you did the varying thiccness and pointyness of the lines (and maybe the big shoes + thinn limbs too), kinda reminded me of the Kingdom Hearts and The World Ends With You artstyle. Wich is a pretty friggin dope lookin artstyle.

Kinda looks to me, the line of the nose could be halved or cut one third, at the bottom.
Not sure though, could just be me kinda fixating on that particular line.
Unless it was an intentional facial trait, in wich case, I would appreciate it, for not going for the standard non- or barely-existant-anime-nose look, most other people would opt for.

Shi-Gu responds:

That's just how I draw noses.

Had a quick lil scroll on that website's gallery. And this one deffinetly looks like the coolest, most stylish character so far, imo.
The way you did the face and hair, also very much reminded me of Shermie, from King Of Fighters. Like it could've easily been her white-haired little badass sister.

But I aint got no grapes! I only have deez!

Supercool GIF to use as an animated wallpaper on a phone.
Kinda wished that the proportions were a bit taller to fit the phonescreen. But still looks cool scaled-up with the sides cropped.

Oh no!

Ah yes, fantastic example of putting the fundimentals of animation to work, using the principles of squash and stretch as a (very) solid pillar and basis for the rest of the piece to support it.

A must-have example for aspiring animators, to show the importance of mastering the squash & stretch fundamentals.

Pro gamer shmoves.
<3

Age 32, filthy Mayonaise Blaster

Intermediate-Hard Knocks

Joined on 5/23/08

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