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Guidodinho

193 Movie Reviews

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12 reviews are hidden due to your filters.

You were pretty lazy, looping and re-usig so many animations. But they were drawn and animated with great care as I cloud clearly see. Also, it was hilarious.

You should totally make an animated GIF of Goku and Vegeta both slapping Frieza at the end, and slap it into the art portal. Cause I'm sure it's gonna go all over the internet if you do that .

hinca responds:

man i now it looks lazy but, the amount of things i have learned by doing this kind od stuff, ufff this is the only one a have made complitly of re-used animation from the show 'cus in so many chapter is hard to find the right scene hahaha so i usualy re-draw separeted scenes to see what else can i learn haha.
and yeah, i'll gave it a try with the gif.
thanks!! :)

Great speech. Nuff said.

At least take it as far as to showing the pokemon that comes out XD

But I get it that you stopped working on it. Looking at the backgrounds, and putting in the little bits of extra effort in the little motions like the hair and clothes. If you do happen to continue, you should probably turn down the quality by a pretty big notch, like being more lazy on the backgrounds and draw less details on the characters. Cause if you wanted to keep the whole look consistently and have it be all epic with the action and choreography, it'll be way too much work for one guy.

And I know. Cause my own project if becomming too big of a beast, for it's own good (and I didn't even draw the visuals) and that can be demotivating as hell.

But if you really want that motivation, all I can say is: stop giving a crap about it being good and just work on it for shits and giggles without any expectations. Cause if you want to finish it to prove something (wether it's to yourself or to anyone else), you're just gonna end up dissapointed anyways. But if you expect it to be shitty and just try stuff on it for fun or experimentation, it might come out supprisingly well.

And since you gave up anyways it wont be a spoler: What was Red's line-up of pokemon going to be?

I only laughed when the chubby kid got hit in the face, does that make me a bad person? I don't know, but I don't regret it.
I found the rest to be more sad, than creepy/disturbing or funny, but it did cause a reaction (wich is what artsy stuff is supposed to do, right?). Probably cause it hits home to me and a lot of other lonely folks with funny faces here on newgrounds, wich is why I think you got the frontpage, with something so short and with such minimlistic art. But I think you earned it. Was done well.

The animatin is still awesome today, will be just as aweomse 7 years later XD

As far as stickmen animations go, this will always be 'the classic'for me.

I liked the old-school TV, felt kind of comfortable looking at it. I also thought the way of selling your stuff like and old cheesy infomercial as well. Thing I didn't liked was how long it was though, kind of like one of those really slow-time-consuming family guy jokes, you know what's comming and when it finally gets to the end it exactly what you expect and get kind of underwhelmed.
A whole 4 minutes for three rather simple products is way too long. Don't get me wrong, I think the products themself are hilarious, especially the invisible hotdog shirt. But as a viewer I just got like: 'wow that looks neat, and we're just in the beginning of the video, wonder what stuff comes next'. And then it feels like it takes forever to get to the next thing while the enthusiasm has already dropped.
So long story short, didn't like the pacing.

And on a technical note, after the infomercial part, whenever Zone lift her hand, the hand under it just changes color. I know it's a different shade, because when the hand is covered it's in shadow. But whenever Zone quickly puts her hand down and lifts it up right after it just flashes color, wich looks kinda weird. Would probably look better if you tweened that color instead of straight from dark to light shade.
It's not a big problem though, only pretty weird if you notice, couldn't help but keep checking it whenever I saw her hand move XD

It looks and sounds FUCKIN NEAT! Also, I'm kind of supprised I haven't ever seen any serious drama done pixelated before.
The first few seconds in, I kinda felt annoyed to hear the computer voice talk so caring and sympathetic (since I'm used to computer voices only talk cold and factual, or like a butler who doesn't give his oppinion, like Jarvis from ironman) but he quickly grows on ya, with his friendly face chillin on the dashboard.

Also pretty cool how as a viewer, you don't care if she's gonna be resqued, but if she's gonna be able to beat that game or if she's gonna run out of power. Don't know about the rest who watched this but I cared more about the gameboy problem than the whole stranded in space issue :p

The only beef I have with this animation is personal. And that's the name of the main character. All of the Ambers I've known and seen were totally selfish, egocentrical and rude cunts. But it would be bullshit to take off points for that. And hey, this might redeem the name a bit for me :p

Hope you're gonna continue working on this.

Also, the voice actors did a fine and dandy job ;)

ClockworkPixel responds:

Thanks for this great review! Sorry about the Amber thing haha hopefully this can change your mind and the caring more about her gameboy is wanted I really wanted people to care about and prohaps trying to piece together the story before this with dialog and background clues but mainly caring for her beating the game. I hate A.I. That turn evil well hate might be a strong I'm just sick of it, I wanted to create a nice A.I. You'd like to see on your phone or something :)

Great! Looking forward to episode 2! ^_^

Loved the background and character style.
The characters look drawn simply (of course you animate on your own instead of having a big-ass team to animate it so you cant have that many details and have it do-able) but they aren't looking cheaply animated. And that way it's really looking more like it's a chosen style choice instead of a natural compromise you have to make as an animator.

The voice acting was great to. They put up some great voice. Not only sounding that they can do a good voice but you can also clearly hear there people know what they're doing with voice acting.

Little point of improvement to the voice actors though. The voice acting itself can great, but I think the voice actors should pay a little more attention of the articulation. English isn't my native language but when watching other series in english, most proffessional voice actors manage to articulate their sentences a little more clear than you would actually speak in real life, and I as a foreigner can still easily understand everything said. Not that I couldn't understand jack shit. It's just a a foreigner i had some more trouble with certain parts clearly understanding everything.

So, yeah. Kinda small thing i'm trying to tell but I needed a little more explanation to make sure I got the general idea across :p

kmau responds:

I know what you mean, I'm from germany and I just can't understand a few english-speakers very well. In movies etc. however most (voice-) actors utilize a clear "school english" non-natives are more familiar with.

The simpler symbol animations ARE a compromise! I wish I could've had the time to do everything frame by frame.

my god....

That ending had so much win I couldn't even imagine XD

Pro gamer shmoves.
<3

Age 32, filthy Mayonaise Blaster

Intermediate-Hard Knocks

Joined on 5/23/08

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